Astra Militarum and Tau Empire VS Blood Angels and Dark Angels
To The Last Minute

Warning, this game is about 3 months old. Errors will be present. The final battle of our Tau & Guard Alliance Vs the Emperor's finest. With the players now well versed in the other's forces and tactics who will be victorious in this final show down?


We've 1,500 points a side, playing The Emperor's Will deploying on the long table edges. This is the 3rd and final game between this two forces so lets see who can out do the other after so many games and learning for both sides. The Guard and Tau have won each game so far.

Terrain was placed by both sides as we wanted. The single Tau and Guard objective was placed in the centre of their deployment zone inside a 1 story ruin.

The Space Marine objective was placed inside a 3 story ruin just to the right of the centre.

Space Marines deployed first and were set to go first, but the enemy seized the initiative! There was no night fighting and no mysterious objectives.

This game is very infantry heavy for some reason. I think in previuos games some players have been stung by running our of Troops to score... .

I have a batch of 24 Guardsmen on the go at the moment being painted so more models will be painted for my next game! Promise!

Deployment - Astra Militarum and Tau Empire

The photo was taken just after deployment as the Piranha and Platoon Squad have moved up slightly.

The Guard take the right flank with Tau on the left. The objective can be just seen in the grey centre ruin on the first floor, its a small red square.

The Guard Warlord can be just seen in the bottom right of the image, he is a Lord Commissar.

The huge 50 man Conscript blob is in the table centre on the objective. The Platoon Command Squad and an infantry squad are to the left of the blog. A team of 3 Lascannons is in the tall building.

In reserve are a a Veteran squad and a normal Infantry squad. There are no Guard vehicles!

I was playing Guard, my knowledge on what the Tau were doing is poor I am afraid as I had our objective so I was concentrating on keeping that objective.

But the Tau deployed to the Guard's left. 

The Space Marine objective is in the tall building just in front of the Marines visible at the back of the board.

Deployment - Blood Angels and Dark Angels

A Rhino of Tac Marines and an Assault Squad take up the table centre. To their left is another Rhino of Tac Marines plus a Tac Squad on their own.

Then to their right on the objective are two groups of Tac Marines and a Scout squad with Sniper Rifles and Missile Launcher.

In Reserve are 5 Terminators, Sanguinary Guard with a Librarian and Chaplain and finally a Bike Squad. 

Turn 1 (Astra Militarum and Tau Empire)

Turn 1 (Blood Angels and Dark Angels)

Turn 2 (Astra Militarum and Tau Empire)

Turn 2 (Blood Angels and Dark Angels)

Turn 3 (Astra Militarum and Tau Empire)

Turn 3 (Blood Angels and Dark Angels)

Turn 4 (Astra Militarum and Tau Empire)

Turn 4 (Blood Angels and Dark Angels)

Turn 5 (Astra Militarum and Tau Empire)

Turn 5 (Blood Angels and Dark Angels)

Turn 6 (Astra Militarum and Tau Empire)

Turn 6 (Blood Angels and Dark Angels)

Man of the Match

These boys lost a lot of blood, but they saved the day. Every single man died, bar the Priest, but they held that objective for 6 whole turns, 4 of those turns were spent locked in combat too!

Good job lads!

Lord Commissar
BFU (Biggest F*** Up)

This feels like abad BFU, but really this guy's lack of usefulness as my fault. I placed him in the back line, out of harms way to sure up my men and stop them from fleeing off the edge of the board.

But really he should have been up there, getting stuck in, using his Bolt Pistol and causing the Marines a headache. But he didn't, he felt wasted, plus being so far back meant that FRFSRF orders were no good during the first two turns - thus limiting the usefulness of his orders.

Final Summary

I feel like I have skimmed over a lot of detail. But thats OK I guess. The battle was some time ago now and I have just not had time to put it together.

Enjoyable and close battle, right to the wire. 

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